The Bittersweetest Thing / The Female Perspective in Game Development

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  • The Bittersweetest Thing / The Female Perspective in Game Development
    http://dgaider.tumblr.com/post/36214913229/the-female-perspective-in-game-development

    I happen to be fortunate. My team of writers on Dragon Age currently consists of nine people— most of which are female. It’s reached the point that, when we consider new hires and transfers, I tend to joke “ummm, we could use some more testosterone in here…” and give a big goofy grin. Mine is probably the only department that could get away with saying something like that.

    And I’m not truly serious about it, anyhow. If having such a large number of women on my team has taught me anything, it’s that you can’t lump them into one category of preferences any more than you could the guys. Yes, there are those among my female writers who are more averse to combat and more attracted to the romance plots… but, you know what? That’s equally true for the male writers. Considering there are those among the women who would be seriously put out if a plot didn’t engage in some serious bloodletting, and who roll their eyes whenever the subject of gooey romance comes up, I think it’s pretty safe to say the stereotype of a “female gamer” doesn’t exist outside of the heads of men.

    Which meant I was a little surprised when I learned something new the other day.

    #jeux_vidéo #game_development